<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>A Route Up Devlog - itch.io</title><link>https://tmunns.itch.io/a-route-up</link><item><guid>https://tmunns.itch.io/a-route-up/devlog/1535763/player-guide</guid><title>Player Guide</title><link>https://tmunns.itch.io/a-route-up/devlog/1535763/player-guide</link><pubDate>Wed, 27 May 2026 08:20:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Menu Navigation Main Menu Loading into the game on Itch.io you are greeted with a simple Main Menu screen. This shows all the level select, settings, and backstory as interactable buttons that take yo...</p>]]></description></item><item><guid>https://tmunns.itch.io/a-route-up/devlog/1535685/documentation</guid><title>Documentation</title><link>https://tmunns.itch.io/a-route-up/devlog/1535685/documentation</link><pubDate>Wed, 27 May 2026 07:44:05 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Documentation Player Scripts Player Sprite: The player sprite along side all the animations were made by me within Aseprite PlayerController.cs — This controls all player movement including running...</p>]]></description></item><item><guid>https://tmunns.itch.io/a-route-up/devlog/1534604/testing-session-for-game</guid><title>Testing Session for Game</title><link>https://tmunns.itch.io/a-route-up/devlog/1534604/testing-session-for-game</link><pubDate>Wed, 27 May 2026 05:44:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Overview Friday the 15th of May was the testing day for my game, I had around 10 people try out the game and fill out a feedback form afterward. Being in the call while the testing was happening was g...</p>]]></description></item><item><guid>https://tmunns.itch.io/a-route-up/devlog/1534603/devlog-5-final-implementation</guid><title>Devlog 5 - Final Implementation</title><link>https://tmunns.itch.io/a-route-up/devlog/1534603/devlog-5-final-implementation</link><pubDate>Wed, 27 May 2026 05:03:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This final week I did a lot of polish to get the game ready for marking. I added a sprite to the ladder, I made an ability to start the levels and in doing so hooked up a timer as a high score system,...</p>]]></description></item><item><guid>https://tmunns.itch.io/a-route-up/devlog/1525722/devlog-4-ladders-and-tilemaps</guid><title>Devlog 4 - Ladders and Tilemaps</title><link>https://tmunns.itch.io/a-route-up/devlog/1525722/devlog-4-ladders-and-tilemaps</link><pubDate>Sun, 17 May 2026 05:06:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This week I focused on implementing ladders and enemy animations along side tilemaps, to finally get a build out for the testing. The Ladder The ladder is its own little object that builds itself when...</p>]]></description></item><item><guid>https://tmunns.itch.io/a-route-up/devlog/1523284/devlog-3-animations-and-menus</guid><title>Devlog 3 - Animations and Menus</title><link>https://tmunns.itch.io/a-route-up/devlog/1523284/devlog-3-animations-and-menus</link><pubDate>Thu, 14 May 2026 14:07:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This week I focused mainly on the implementation and creation of animations. I used Aseprite for this task. Player I started by creating my main character. I used the free asset below of a mole and th...</p>]]></description></item><item><guid>https://tmunns.itch.io/a-route-up/devlog/1508760/devlog-2-enemies-and-spawning</guid><title>Devlog 2 - Enemies and Spawning</title><link>https://tmunns.itch.io/a-route-up/devlog/1508760/devlog-2-enemies-and-spawning</link><pubDate>Sun, 03 May 2026 10:36:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Overview This week I implemented player health to further finalize the main character then shifted my focus onto the enemies of the game. I worked across 4 main scripts to add 2 different enemies then...</p>]]></description></item><item><guid>https://tmunns.itch.io/a-route-up/devlog/1500971/devlog-1-player-movement</guid><title>Devlog 1 - Player Movement</title><link>https://tmunns.itch.io/a-route-up/devlog/1500971/devlog-1-player-movement</link><pubDate>Mon, 27 Apr 2026 05:43:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Overview This week I spent a lot of time inside and outside of class working on my player movement, I wanted to get this right now so I will not need to revisit it down the line. I used 3 scripts to m...</p>]]></description></item><item><guid>https://tmunns.itch.io/a-route-up/devlog/1491086/game-concept</guid><title>Game Concept</title><link>https://tmunns.itch.io/a-route-up/devlog/1491086/game-concept</link><pubDate>Sun, 19 Apr 2026 12:42:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Over View Working Title A Route Up Concept Statement A 2D platformer but instead of going side to side, you will first need to descend into a deep pit using rope and the available terrain, then use th...</p>]]></description></item></channel></rss>